Good idea, could be improved.
Really, a well-done game, the drawable sword-strokes being the best part. Moving, however, is painfully slow, and I found that I would simply draw a sword slash to ensure that he would run where I wanted. A minimap showing the entire field would be useful for avoiding archers who might be farther away than I originally scrolled. The art was good, though aiming at the enemies in the watchtower was--probably intentionally--challenging, and though I know the point-and-click is more intuitive most of us are quite capable of moving with W,A,S, and D and using the mouse and the shift key at the same time. This has been a much longer paragraph than I usually put on these reviews, but then this game was exceptional, and overall a good start as a meld between side-scrolling and strategy. If you make a sequel, I'm sure it will be the full package.