What if...
...y'all made a sequel? I know it's a puzzle game, but if it had a story, power-ups, maybe some more variety in the objects you can use and how you use them, etc, it would rock even harder than it does now.
I'm gonna harp on the jumping as well. OOOOOH here's an idea for all puzzle game creators: make a "frustration" button which just lets you kill things for awhile to relieve stress. For instance, throw crates at stuff when you just can't land those jumps...
Anyway, greatgame, keep it up!